KSP2 version 0.1.3.0 was finally released after being announced more than one month ago and exactly 71 days (2 months, 11 days) since version 0.1.2.0.

The new release contains a substantial amount of fixes and looks promising at first sight. A lot of performance optimizations were included in this update, mainly focused on GPU memory usage and fixing some memory leaks. Other notable features from this release include 8 new parts (A.I.R.B.R.A.K.E.S were finally added!), configurable flight HUD UI scaling, the ability to skip the splash screen and a fix for the bug that activating or staging an engine would trigger staging for decouplers and fairings below the engine.

KSP 2 saw an increase in player count when the update was released, jumping from the usual 200 players to a 759 player peak on patch day. The players trend line increased to around 500 players. This could also be explained due to KSP2 being on sale for 20% off until July 13th.