As everyone was expecting the v0.1.4.0 update, the team at Intercept Games published a very brief blog post to announce that v0.1.4.0 will be delayed for a week after their team “identified a critical performance issue”, which apparently was detected a week before the planned release date. They decided to delay the release for a week so they can try to fix the issue.

They claim they have fixed the problem and are testing it and the earliest date for the new version release is next week.

They didn’t give any other information about what the issue was or how it affected performance. Maybe this issue was present since release day and only now they decided to stop bullshitting the KSP fanbase and work on improving the game? Who knows? As they mentioned on the previous blog post, they know KSP2 doesn’t meet expectations but it will only get better— it’s already better, they don’t even want the players to know what is going on with their game, just using generic excuses to justify their poor decisions.

The closest we got was a link to a Twitter post saying they identified a critical performance issue. Nothing else. Good job, Nate!