The development team posted an update regarding the 0.1.3.0 update released the day before, highlighting several bugfixes and addition of new features.

The post also mentioned that the v0.1.3.0 update represents an incremental step of “addressing game-breaking bugs while moving toward our first Roadmap update”. The first major content update for KSP2 should feature science collection, parts progression and a mission system. Intercept Games also recognized that there are still some “game-breaking bugs” and gameplay issues that need to be addressed, claiming that the new list of the top 10 “most wanted” bugs will be released next week, which will feature 3 bugs from the previous list that was disclosed earlier this month.

There seems to be a bug that decoupling interferes with aerodynamic drag and Intercept Games said they are looking into it and might release a hotfix “in a few days” – the first time after 4 months being released that the development team has considered releasing a hotfix. Apparently this is the only “game breaking” bug that deserves a hotfix, as the team itself mentions that other bugs affecting orbital decay and SOI transit trajectory will probably land on the 0.1.4.0 update.

They brought up reentry and heating, which was asked by community members. Intercept Games replied that they are looking for ways to add the reentry visual effects without it costing too much performance and that the VFX will probably be added before thermal systems are added. It was mentioned that they will continue working on “incremental updates” until most game-breaking bugs are fixed before working on 0.2.0.0, the first major content release. Of course, no release date was provided for the upcoming update.